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Market Highlights

The study reveals that portable gaming console is trending in North America region. The portable gaming console demand is growing very rapidly due to its hyping remote play and convenient for the consumers to use it. The growth of digital console games has given a new platform to meet the demand of portable console games. The increasing demand of digitization has revolutionaries the organization growth of Portable Gaming Console Market. These digital market is expected to drive the growth of the companies offering portable gaming console. Its feature which allows the user to upload photos, music, and view DVDs.

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The global Portable Gaming Console Market Report is growing rapidly over ~6% of CAGR and is expected to reach at USD ~ 17 Billion by the end of forecast period.

Taste the market data and market information presented through more than 30 market data tables and figures spread over 100 numbers of pages of the project report. Avail the in-depth table of content TOC & market synopsis on “The Global Portable Gaming Console Market Research Report -Forecast to 2023”.

 

Portable Gaming Console Market Global Market- Segmentation

The global portable gaming console market is segmented on the basis of type, product, platform, and region.

  • By type, the global portable gaming console market is segmented into mobile gaming consoles, tablet gaming consoles, and others.
  • By product, the global portable gaming console market is segmented into PS4, Xbox, EVO2, Wii U, Ouya, Razer Switchblade, Nintendo 3 DS, PS Vita, and others.
  • By platform, the global portable gaming console market is segmented into iOS, Android, Windows, and others.

Portable Gaming Console Market Global Market- Regional Analysis

Europe, North America, and Asia Pacific are all likely to remain important regional segments for the global portable gaming console market over the forecast period, with the latter two likely to remain the notable market segments in the coming years due to the growing popularity of gaming in these regions and the rapid growth of local gaming technology, device, and software developers in both North America and Asia Pacific.

Key Players

The prominent players in the global Portable Gaming Console Market are – Microsoft Corporation (U.S.), Nintendo Co., Ltd. (Japan), Sony Corporation (Japan), Nvidia Corporation (U.S.), Mad Catz Interactive, Inc. (U.S.), Atari SA (France), Sega Games Co., Ltd. (Japan), NEC Corporation. (Japan), Mattel Inc. (U.S.), VTech (China), Bit Corporation. (Taiwan) and among others.

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Industry News

January 2018, Nintendo to launch DIY cardboard toys.  In order to bridge the gap between portable and home gaming and also give a tough competition to Sony and Microsoft Corporation, Ninetendo released a new initiative dubbed Nintendo Labo which involves DIY cardboard accessories that is presumed to evolve the Switch’s Joy-Con controllers from a fishing rod to a piano to a full-on robot suit. These accessories are then used to control a variety of mini-games, essentially turning the Switch tablet into a tiny arcade. The strategy of Labo is to involve the gamers in playing games on the Switch in a more hands-on and feasible way.

August 2017, Retro- bit launches RES Plus Console to let gamers to play NES games on TV sets. Retro –bit has launched red and black console is developed to compile the original NES cartridges in high definition, allowing players to experience their favourite 8-bit games. The system supports both AV and HDMI output, and will play games designed for the Nintendo Entertainment System in 720p resolution.

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