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Are you a business owner who has always wanted to create an app? Maybe you have a great concept for an app that could bring you some money, but you're not sure where to start. This article will guide you through the process of creating your own app, whether it is for the benefit of others or simply to make your life easier. Let's get this party started!

Examine the list of items you'll require.

You'll need different resources depending on the type of program you want to make. You'll need graphic designers and coders if you want to create a mobile app (for Android and iOS). Freelancing services like oDesk and eLance, as well as referrals from friends, can help you find these people. Many developers have their own websites where they promote their services; for example, Eric Staller's website contains both his contact information and a list of apps he's already written. Even if you merely want an online (web) application, you'll almost certainly need some design assistance, at the very least for the logo. If it's an online application, you might want to think about writing an online business plan first before investing in software.

Get the software you'll need by clicking here.

There are a plethora of software solutions available for developing an app. Apple's Xcode, Eclipse, and Adobe Flash are all available, as well as a number of open-source alternatives such as App Inventor and MIT App Inventor 2.0. (for Android). You'll need a Mac machine running Snow Leopard or higher, or a Windows PC running XP SP3 or newer, regardless of which option you choose. A minimum of 5 GB of hard drive space is also required. If you don't have access to either of these machines, visit your local library; most libraries provide free access during business hours. After you've decided on your software, follow any on-screen instructions for downloading and installing it. Double-click the icon to launch it after it has finished installing. If you're prompted for more setup information, click Continue.

Choose a topic.

It's crucial to determine what your app will be about before you start. Will you provide a dictionary or a news feed? You should also consider whether it will be targeted at a specific age range. Is it going to be utilized by kids? If that's the case, the standards would most likely differ from those for adult-oriented software. Consider licensing and legal issues—you don't want someone to take your content and use it for their own gain! See How To Create An App: A Step-by-Step Guide To Creating Your First App Using The Top Mobile App Development Platforms For 2014 for more information on how to make an app (iOS and Android)

Make content suggestions

Content reigns supreme. Keep in mind that customers will generally just spend a few minutes looking at your product or service, so you'll need content that provides them a good picture of what they're looking at while also providing reasons why they should care when determining what information to put on your app. To assist consumers completely comprehending both what they gain out of using the app and why it's better than its competitors, the best apps blend factual data with emotive pleas and case studies.

Choose a platform.

When it comes to app development, you have a lot of alternatives, but each one limits what you can accomplish in terms of distribution and access. Google Play, for example, allows you to monetise apps by embedding advertisements within them, whereas Apple's App Store does not allow adverts on free apps (it does for paid ones). But both are reasonable possibilities; think of it as deciding whether you want to sell a book or if you want it to be available on every e-reader available. If you're planning to release various versions of an app—for example, an Android version and a mobile Web version—don't forget to sync data between platforms; utilise Firebase or another equivalent system. Consider using a tool like Delve Apps to collaborate on multiplatform app development.

Make your first application.

If you want to make an app for a smartphone or tablet, you must first decide whether you want to make it for Apple or Android. Because Apple is only available on iOS devices like iPhones and iPads, an Android solution may be better if you want a bigger audience for your work (and more apps in general). Premium apps are also more popular among Apple customers, but free apps have far wider access on Google Play. In either case, if you want to make apps, these are two quite distinct platforms that require different approaches; you might benefit from hiring a tool that helps you bridge the gap between the two.

Check it out and make any necessary changes.

It doesn't have to be a polished production in its first iteration—it just has to work. Try it out on some relatives and friends, and pay attention to what they say. You can decide whether to improve or pivot your idea after receiving feedback from real users. This is a wonderful moment to appeal for funds so you can hire someone who knows how to develop or design mobile apps. In an ideal situation, you'll be able to discover an experienced programmer who is prepared to trade his services for stock in your company. If that isn't an option, consider buying a book or enrolling in an online course (like those offered by General Assembly). Professional expertise isn't required; what matters most is desire and persistence. Build something cool as quickly as possible to inspire others and generate awareness of your concept.

It should be promoted.

Why is it being promoted? Because unless you publicise it, no one will be aware of it. While word of mouth is excellent, when we rely on others to spread our material, we give them the power to decide whether or not to do so. If you create a great piece of content that people want to see, promoting it can result in many more views than you could have imagined. What's the best part? When you promote your own work, you have complete control over who reads it—you!

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