The other issue is that there is to much nonsense in the prospective list for it to thing, like I can guaranty you that 30 percent chance to dodge 56 damage will not ever help anybody. Now some people can argue you could craft these cubes, but the reality is that the men and women who craft them are usually high level and large financed players. It costs 14 mill in Windia to purchase a regular cubic blade and 40 mill for insanity at the moment of submitting this. This isn't an option for players that do not have funds to buy these items contemplating it is 5 percent cube and once again there's is no guaranty that they do anything.
I have also heard the argument which you may acquire 2m 2m range from the game without having to spend a dime, but the simple fact is getting sweetwater and gollux stuff all absolutely scrolled would likely take over 5 weeks of playing daily and that's not even all the end game equipment. It would take well over a year to get perfect equipment without paying anything into it and that's simply not fair to the players. The simple fact is that the sport is way to reliant on cubes plus they cost way to much thinking they give you nothing more often then not. Another thing is getting rid of red cubes, because they do nothing, then dropping the purchase price of black cubes and bonus potential cubes to a much more reasonable budget.
I personally would have practically no issue paying black cubes and bonus bud cubes if they where like 50 cents each and the rate upgrading to another potential tier was better, but 2.20$ adds up to fast especially since I am from Canada and the market rate really hurts my capital. Another idea was just making it so the cubes only automatically moved your potential position up, then we can use maplestory 2 mesos, the same way zero does, to re-roll our possible. You could make it so everybody had weapon points, which would be needed to re-roll weapon and sub-weapons much more control over there potential and allow them to acquire much better possibility at there own will.
I understand that there is a money aspect to all of this, as in Nexon is a company and firms want to create money but as somebody who has spent more money with this game then any other Maplestory items game I play, I feel robbed each and every time I buy a block especially with the feeling that potential generates. I hope that you guys do something to alter potential so more people can deal that god grade damage, it would create more people play since they wouldn't quit after realizing that this game is super pay to win. As somebody who has played this sport for decades, I hate to say it but potential has finally pushed me to the point of quitting the game since I feel like with no I can't do anything.