If you’re familiar with User Experience Design, you’ve probably also heard of the Golden Rules of UX design. These rules were put forth by Jacob Nielsen in 1994 and they are essentially the principles that designers should follow when designing user interfaces. Many other UX design principles have been added since then, but the original 12 principles still hold true today, and knowing them will help you make better design decisions going forward. This article explores why every designer should know these rules by heart and how to incorporate them into their workflow as quickly as possible.
What Is UX?
UX stands for User Experience. It is an approach to design that emphasizes how a person feels about your product or service, not just how it works. The goal of UX designers is to make a product or service easy to use, accessible, and enjoyable for people. This means taking into account who will be using it, what they need from it, what's important to them about its use (such as aesthetics), and where they're likely to use it.
What Are User Experience Principles?
The principles of User Experience (UX) design are guidelines to help you create a site or app that is easy to use, intuitive, and enjoyable. The goal is to make sure people will have an excellent experience when they interact with your product. These principles are based on years of research by experts in psychology, cognitive science, human-computer interaction, and other related fields. They provide a set of best practices that can be applied to any type of digital product.
What Are User Experience Laws? (three sentences)]
User experience laws are the 10 fundamental laws that govern every user's interactions with your website or application. They provide a set of best practices for everything from information architecture to content presentation.
How to Read an Interface
One major way to read an interface is by examining its shape. To do this, look at how a product's elements are arranged on screen. A designer will usually arrange these elements to form a visual hierarchy so that the most important elements are more noticeable than less important ones. In order to figure out where an element belongs in the visual hierarchy, we can use Fitts' Law. This law determines how difficult it is for users to select an object on a screen based on their proximity to it and size of their target area (the object).
Where to Learn More About UX?
If you're a designer and you don't know what user experience design is, it's time to find out. User experience design is about more than just designing for screens. It's about understanding your audience, what they need, and how to give it to them. One place to start is UX Magazine where you can read articles on topics like user flows, usability testing, information architecture, and ethnography. You can also learn from experts in the field with their blog posts or books like The Truth About User Experience (2018) by John Pruitt.
Final Note
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