To make TeamBuilder the FIFA 23 Coins best it can be, I took a look at the current creation suites we have in some of the biggest sports games around and picked one thing TeamBuilder can borrow from each of them.
EA Sports College Football is still a twinkle in everyone’s eye more than anything right now, but it does not mean we have not been thinking about what’s on the horizon. How will recruiting be handled? What kind of sandbox-like options will we have? What newly introduced MyTeam-style mode will eat up resources and be the focus of career mode users’ frustrations? All of these are real questions I have, but my biggest question comes back to TeamBuilder and how it will evolve (assuming it even exists!) in the newest college football game from EA Sports.
To make TeamBuilder the best it can be, I took a look at the current creation suites we have in some of the biggest sports games around and picked one thing TeamBuilder can borrow from each of them.
Introduced in NCAA Football 12, TeamBuilder took over as the game’s new create-a-team feature. Rather than occur within the game, it existed as a companion website outside the game. Users could upload their own images, design uniforms, pick a stadium, and edit their roster. Moving forward, I’d recommend they keep having TeamBuilder be present outside the game as its own website. I’d obviously keep quite a few other features as well, but I’ll borrow some ideas to improve on them from the games below.
In the last version of TeamBuilder, a user could choose from any stadium in the game, including neutral sites cheapest FUT 23 Coins and bowl games. They also let you choose from a few generic ones. FIFA now lets you do the same with one big, obvious addition: stadium creator.
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