Portal 2 is a 2011 puzzle-platform computer system system computer game developed by Shutoff for Home home home home windows, Mac OS X, Linux, PlayStation 3, and Xbox Totosehati. The digital PC variation is spread out out online by Valve's Considerable vapor remedy, while all retail variations were spread out out by Electronic Arts. A port for the Nintendo Switch was consisted of as element of Totosehati : Friend Collection.
Such as the initial Portal (2007), players address challenges by placing portals and teleporting between them. Portal 2 is made up of features including tractor beam of lights, lasers, light bridges, and paint-like gels that change player
movement or allow portals to be positioned on any surface. In the single-player project, players control Chell, that navigates the dilapidated Aperture Professional research Enrichment Center throughout its repair by the supercomputer GLaDOS (Ellen McLain); new individualities consist of robotic Wheatley (Stephen Merchant) and Aperture manufacturer Cavern Johnson (J. K. Simmons). In the new cooperative setting, players address challenges with each various various various other as robotics Atlas and P-Body (both exposed by Dee Bradley Baker). Jonathan Coulton and the Throughout the country produced songs for the Totosehati.
Shutoff announced Portal 2 in March 2010, and advertised it with turning reality computer system system computer game including the Potato Sack, a collaboration with several independent computer system system computer game developers. After introduce, Shutoff provided downloadable content and an arranged map editor to allow players to develop and share Totosehati.
Portal 2 received critical acclaim for its gameplay, balanced learning form, pacing, dark wit, writing, and acting. Such as its forerunner, it's made clear as amongst the best computer system system system computer system video game ever made by numerous publications and Totosehati.
Portal 2 is a first-person viewpoint problem computer system system computer game. The player takes the role of Chell in the single-player Totosehati , as a set of robots—Atlas and P-Body—in the cooperative Totosehati , or as a simple humanoid symbol in community-developed challenges. Individualities can stand versus limited damage but will pass away after sustained injury.[2][3] The objective of both jobs is to explore the Aperture Professional research Laboratory—a complicated, malleable mechanized maze. While some elements of the computer system system computer game occurs in modular test chambers with plainly defined entryways and departures, various various various various other elements occur in behind-the-scenes locations where the objective is a good deal a great deal a lot much less Totosehati.
The initial tutorials guide the player through movement handles and interactions with their environment, when it comes to the cooperative Totosehati , interactions with the various various various various other player. Gameplay concentrates on the use the Aperture Professional research Mobile Portal Device, which can develop a set of 2 portals on ideal surface locations where the player or objects can travel through. Individualities can use these portals to move between rooms or to "Totosehati " objects or themselves throughout a range.
Additional computer system system computer game elements not featured in the initial Portal consist of Thermal Discouragement Beam of lights (lasers), Excursion Funnels (tractor beams), and Hard Light Bridges, all which can be transmitted through portals.[2][6][7][8] Air-borne Favorable self-image Layers catapult the player and objects through the air. The player must disable sentient, harmful turrets or avoid their line of view. The Weighted Storage space space space space Dice is Totosehati , and there are new kinds: Redirection Cubes, which have prismatic lenses that redirect laser beam of lights, round Edgeless Safety Cubes, an classic variation of the Weighted Storage space space space space Dice used in the here ground levels, and a cube-turret crossbreed developed by Wheatley after taking control of Aperture.[2][9] The heart-decorated Weighted Friend Dice reappears quickly.[10] Very very very very early tests consisted of Pneumatic Variety Vents, divulged to transport objects and move suction power through portals, but these do disappoint up in the last Totosehati. The typical objective of an examination chamber or level is to use the portal device and provided gameplay elements to open a safeguarded exit door and progress to the next Totosehati.
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